Introduction  
Xbox Live, squirrel style
A revamped single-player classic bundled with brand new and Live-enabled multiplayer animal carnage - what's not to like?
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   Sequential campaign missions and deathmatches are both part of the finished package, selectable at will to suit the number and attitude of players per game. High-performance soldiers can expect to earn medals, climb through the ranks and ultimately unlock all sorts of new features, so even if the lives of your stuffed squad members mean nothing to you, there's still a lot worth playing for.

   Team-based action aside, the remaining part of the game is the extensive single-player mode, which long-time fans (and other persons of considerable taste) may recognise as Conker's original Bad Fur Day, given a drastic audiovisual makeover in its journey forward a generation from the N64. All the old favourites are there, from Berri to Birdy, Gregg to Franky and a whole load of Tediz, and in its shiny new guise it's an essential play for veterans and newcomers alike.

   It's jam-packed with swearing and filth, of course - this isn't Conker's Nice Fur Day, after all - but crucially there's some top-tier gameplay in there too.

   Overall, the two huge, complementary sections of the Conker: Live & Reloaded experience make it a bit of a bargain deal, and seeing as we've worked ourselves to borderline insanity putting the whole thing together, we think you ought to ruddy well buy it if you've any interest at all in hectic third-person shooter madness or top-tier sweary platforming action.

   Launch date was June 21st 2005, meaning it's out now, so get yourself down to the nearest stockist and grab a copy. Don't argue - we've got Sinurators
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